We invite you to take part in this parallel paper session at the Human-Computer Interaction International conference in Copenhagen, Denmark, 19-24 July 2020 (http://2020.hci.international/). This session is part of the conference’s thematic area Design, User Experience and Usability (DUXU)

Call for Papers

Participatory design is an approach to product design that involves stakeholders, end-users and the design/production team as integral parts of the design process. The aim is to help ensure that the end-product fully meets the needs of users and will be accepted and adopted by those users.

Participatory design is a quickly developing field and has long passed the boundaries of product design alone, being used widely in the design of technology, experiences and services. As a research interest, co-design and design thinking are current topics that are reincarnations of participatory design, moving the field further.

If you work in this field, we invite you to share your research or case study. We are particularly interested in approaches that involve users or audiences in a highly inclusive and empowered way, as part of the design team and as experts of their own lived experiences.

Often, participatory design is about a shift in power and privilege. Ad extremum, this may mean end users effectively leading the design process and designers becoming facilitators rather than the decision makers. This can lead to tensions and we are interested in how these can be navigated effectively.

We are looking for research results, case studies,  examples of best practice as well as failures, from a broad variety of fields.

TOPIC AREAS

Topics include but are not limited to:

  • novel participatory design methods in a connected world
  • challenges encountered during participatory design and how they can be overcome
  • methods to elicit user needs, preferences and creativity
  • scalability and inclusion in participatory design
  • crowd-sourced participatory design
  • maximising team coherence and collaboration
  • the use of prototypes and descriptive artefacts in the design process
  • shifting power and privilege from the design team to stakeholders
  • enabling participation of disadvantaged, disparate or disabled user groups
  • designing for sensory needs
  • training and educating the next generation of participatory designers

HOW TO SUBMIT

Please contact Marc Fabri (m.fabri@leedsbeckett.ac.uk) to receive a personal invitation through the conference CMS. Please DO NOT submit your paper through the general HCII paper submission route as it may then not be part of this session.

WHAT WE ACCEPT

Papers must report completed work with results available at the time of submission for review. Proposals for new frameworks, models, methods etc. must emerge from research or practice and cannot simply be position papers. Any studies involving human participants must have had approval by an Institutional Review Board or Ethics Committee.

FORMATTING INSTRUCTIONS

Paper for Review: Anonymised full papers for review should be 10-12 pages long. You must include all tables, images, references, except those removed to anonymise the paper.  At this stage there are no other formatting instructions – write freely!

Camera-Ready Papers:  Full papers must be 10-12 pages long, including all images, tables, references etc. By the time of author notifications, detailed instructions for how to prepare your paper will be available on the conference website.

PUBLICATION

Accepted papers will be published by Springer in a multi-volume set of the Lecture Notes in Computer Science (LNCS) series.

We look forward to seeing you in Copenhagen in July 2020!

Marc Fabri, Leeds Beckett University, UK
Elena Syurina, VU Amsterdam, Netherlands
Mitzi Waltz, VU Amsterdam, Netherlands

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